Overwatch 2‘s most major new addition will be a brand-new PvE story mode, which will be set after the first game. At BlizzCon 2019 a mission set in Lucio’s home town of Rio de Janero was playable, hinting at the part Lucio might play in the story. Speaking to Game Informer, lead writer Michael Chu has spoken about what Blizzard wants to achieve with the Overwatch 2 story, and how it will focus on multiple character perspectives.
Chu says that the team working on Overwatch always wanted to depict a future that was bright and optimistic, and where things have gone right, despite all the fighting and the Omnic Crisis. For Overwatch 2, they’ll be exploring what happened after Winston’s transmission to the members of Overwatch in the opening cinematic of the first game. We’ll find out which heroes came back and which didn’t, and the game will deal with the new threats they’re facing and how the world has changed since Overwatch was originally formed and disbanded.
Chu says that players will experience the story “through all of these characters’ eyes,” and that each hero will have a different perspective on what has happened and what Overwatch’s role was and is. It’ll also focus on the relationships between these characters by exploring how they respond to the crisis they face, and how they come together as a team. It should deepen our understanding of the game’s cast.
The story campaign will be exclusive to Overwatch 2, although all PvP content will be released for the first game too. There are multiple new heroes in development, and the work going into Overwatch 2 is why updates for the first Overwatch have slowed down. So far a lot of Overwatch’s lore has come from outside texts; Overwatch 2 will include far more in-game storytelling. A release window for the sequel, which is coming to PC, PS4, Xbox One, and Switch, has not been set.
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